mirror of
https://github.com/NousResearch/hermes-agent.git
synced 2026-05-03 17:27:37 +08:00
Broad drift audit against origin/main (b52b63396).
Reference pages (most user-visible drift):
- slash-commands: add /busy, /curator, /footer, /indicator, /redraw, /steer
that were missing; drop non-existent /terminal-setup; fix /q footnote
(resolves to /queue, not /quit); extend CLI-only list with all 24
CLI-only commands in the registry
- cli-commands: add dedicated sections for hermes curator / fallback /
hooks (new subcommands not previously documented); remove stale
hermes honcho standalone section (the plugin registers dynamically
via hermes memory); list curator/fallback/hooks in top-level table;
fix completion to include fish
- toolsets-reference: document the real 52-toolset count; split browser
vs browser-cdp; add discord / discord_admin / spotify / yuanbao;
correct hermes-cli tool count from 36 to 38; fix misleading claim
that hermes-homeassistant adds tools (it's identical to hermes-cli)
- tools-reference: bump tool count 55 -> 68; add 7 Spotify, 5 Yuanbao,
2 Discord toolsets; move browser_cdp/browser_dialog to their own
browser-cdp toolset section
- environment-variables: add 40+ user-facing HERMES_* vars that were
undocumented (--yolo, --accept-hooks, --ignore-*, inference model
override, agent/stream/checkpoint timeouts, OAuth trace, per-platform
batch tuning for Telegram/Discord/Matrix/Feishu/WeCom, cron knobs,
gateway restart/connect timeouts); dedupe the Cron Scheduler section;
replace stale QQ_SANDBOX with QQ_PORTAL_HOST
User-guide (top level):
- cli.md: compression preserves last 20 turns, not 4 (protect_last_n: 20)
- configuration.md: display.platforms is the canonical per-platform
override key; tool_progress_overrides is deprecated and auto-migrated
- profiles.md: model.default is the config key, not model.model
- sessions.md: CLI/TUI session IDs use 6-char hex, gateway uses 8
- checkpoints-and-rollback.md: destructive-command list now matches
_DESTRUCTIVE_PATTERNS (adds rmdir, cp, install, dd)
- docker.md: the container runs as non-root hermes (UID 10000) via
gosu; fix install command (uv pip); add missing --insecure on the
dashboard compose example (required for non-loopback bind)
- security.md: systemctl danger pattern also matches 'restart'
- index.md: built-in tool count 47 -> 68
- integrations/index.md: 6 STT providers, 8 memory providers
- integrations/providers.md: drop fictional dashscope/qwen aliases
Features:
- overview.md: 9 image models (not 8), 9 TTS providers (not 5),
8 memory providers (Supermemory was missing)
- tool-gateway.md: 9 image models
- tools.md: extend common-toolsets list with search / messaging /
spotify / discord / debugging / safe
- fallback-providers.md: add 6 real providers from PROVIDER_REGISTRY
(lmstudio, kimi-coding-cn, stepfun, alibaba-coding-plan,
tencent-tokenhub, azure-foundry)
- plugins.md: Available Hooks table now includes on_session_finalize,
on_session_reset, subagent_stop
- built-in-plugins.md: add the 7 bundled plugins the page didn't
mention (spotify, google_meet, three image_gen providers, two
dashboard examples)
- web-dashboard.md: add --insecure and --tui flags
- cron.md: hermes cron create takes positional schedule/prompt, not
flags
Messaging:
- telegram.md: TELEGRAM_WEBHOOK_SECRET is now REQUIRED when
TELEGRAM_WEBHOOK_URL is set (gateway refuses to start without it
per GHSA-3vpc-7q5r-276h). Biggest user-visible drift in the batch.
- discord.md: HERMES_DISCORD_TEXT_BATCH_SPLIT_DELAY_SECONDS default
is 2.0, not 0.1
- dingtalk.md: document DINGTALK_REQUIRE_MENTION /
FREE_RESPONSE_CHATS / MENTION_PATTERNS / HOME_CHANNEL /
ALLOW_ALL_USERS that the adapter supports
- bluebubbles.md: drop fictional BLUEBUBBLES_SEND_READ_RECEIPTS env
var; the setting lives in platforms.bluebubbles.extra only
- qqbot.md: drop dead QQ_SANDBOX; add real QQ_PORTAL_HOST and
QQ_GROUP_ALLOWED_USERS
- wecom-callback.md: replace 'hermes gateway start' (service-only)
with 'hermes gateway' for first-time setup
Developer-guide:
- architecture.md: refresh tool/toolset counts (61/52), terminal
backend count (7), line counts for run_agent.py (~13.7k), cli.py
(~11.5k), main.py (~10.4k), setup.py (~3.5k), gateway/run.py
(~12.2k), mcp_tool.py (~3.1k); add yuanbao adapter, bump platform
adapter count 18 -> 20
- agent-loop.md: run_agent.py line count 10.7k -> 13.7k
- tools-runtime.md: add vercel_sandbox backend
- adding-tools.md: remove stale 'Discovery import added to
model_tools.py' checklist item (registry auto-discovery)
- adding-platform-adapters.md: mark send_typing / get_chat_info as
concrete base methods; only connect/disconnect/send are abstract
- acp-internals.md: ACP sessions now persist to SessionDB
(~/.hermes/state.db); acp.run_agent call uses
use_unstable_protocol=True
- cron-internals.md: gateway runs scheduler in a dedicated background
thread via _start_cron_ticker, not on a maintenance cycle; locking
is cross-process via fcntl.flock (Unix) / msvcrt.locking (Windows)
- gateway-internals.md: gateway/run.py ~12k lines
- provider-runtime.md: cron DOES support fallback (run_job reads
fallback_providers from config)
- session-storage.md: SCHEMA_VERSION = 11 (not 9); add migrations
10 and 11 (trigram FTS, inline-mode FTS5 re-index); add
api_call_count column to Sessions DDL; document messages_fts_trigram
and state_meta in the architecture tree
- context-compression-and-caching.md: remove the obsolete 'context
pressure warnings' section (warnings were removed for causing
models to give up early)
- context-engine-plugin.md: compress() signature now includes
focus_topic param
- extending-the-cli.md: _build_tui_layout_children signature now
includes model_picker_widget; add to default layout
Also fixed three pre-existing broken links/anchors the build warned
about (docker.md -> api-server.md, yuanbao.md -> cron-jobs.md and
tips#background-tasks, nix-setup.md -> #container-aware-cli).
Regenerated per-skill pages via website/scripts/generate-skill-docs.py
so catalog tables and sidebar are consistent with current SKILL.md
frontmatter.
docusaurus build: clean, no broken links or anchors.
373 lines
16 KiB
Markdown
373 lines
16 KiB
Markdown
---
|
||
title: "Touchdesigner Mcp"
|
||
sidebar_label: "Touchdesigner Mcp"
|
||
description: "Control a running TouchDesigner instance via twozero MCP — create operators, set parameters, wire connections, execute Python, build real-time visuals"
|
||
---
|
||
|
||
{/* This page is auto-generated from the skill's SKILL.md by website/scripts/generate-skill-docs.py. Edit the source SKILL.md, not this page. */}
|
||
|
||
# Touchdesigner Mcp
|
||
|
||
Control a running TouchDesigner instance via twozero MCP — create operators, set parameters, wire connections, execute Python, build real-time visuals. 36 native tools.
|
||
|
||
## Skill metadata
|
||
|
||
| | |
|
||
|---|---|
|
||
| Source | Bundled (installed by default) |
|
||
| Path | `skills/creative/touchdesigner-mcp` |
|
||
| Version | `1.1.0` |
|
||
| Author | kshitijk4poor |
|
||
| License | MIT |
|
||
| Tags | `TouchDesigner`, `MCP`, `twozero`, `creative-coding`, `real-time-visuals`, `generative-art`, `audio-reactive`, `VJ`, `installation`, `GLSL` |
|
||
| Related skills | [`native-mcp`](/docs/user-guide/skills/bundled/mcp/mcp-native-mcp), [`ascii-video`](/docs/user-guide/skills/bundled/creative/creative-ascii-video), [`manim-video`](/docs/user-guide/skills/bundled/creative/creative-manim-video), `hermes-video` |
|
||
|
||
## Reference: full SKILL.md
|
||
|
||
:::info
|
||
The following is the complete skill definition that Hermes loads when this skill is triggered. This is what the agent sees as instructions when the skill is active.
|
||
:::
|
||
|
||
# TouchDesigner Integration (twozero MCP)
|
||
|
||
## CRITICAL RULES
|
||
|
||
1. **NEVER guess parameter names.** Call `td_get_par_info` for the op type FIRST. Your training data is wrong for TD 2025.32.
|
||
2. **If `tdAttributeError` fires, STOP.** Call `td_get_operator_info` on the failing node before continuing.
|
||
3. **NEVER hardcode absolute paths** in script callbacks. Use `me.parent()` / `scriptOp.parent()`.
|
||
4. **Prefer native MCP tools over td_execute_python.** Use `td_create_operator`, `td_set_operator_pars`, `td_get_errors` etc. Only fall back to `td_execute_python` for complex multi-step logic.
|
||
5. **Call `td_get_hints` before building.** It returns patterns specific to the op type you're working with.
|
||
|
||
## Architecture
|
||
|
||
```
|
||
Hermes Agent -> MCP (Streamable HTTP) -> twozero.tox (port 40404) -> TD Python
|
||
```
|
||
|
||
36 native tools. Free plugin (no payment/license — confirmed April 2026).
|
||
Context-aware (knows selected OP, current network).
|
||
Hub health check: `GET http://localhost:40404/mcp` returns JSON with instance PID, project name, TD version.
|
||
|
||
## Setup (Automated)
|
||
|
||
Run the setup script to handle everything:
|
||
|
||
```bash
|
||
bash "${HERMES_HOME:-$HOME/.hermes}/skills/creative/touchdesigner-mcp/scripts/setup.sh"
|
||
```
|
||
|
||
The script will:
|
||
1. Check if TD is running
|
||
2. Download twozero.tox if not already cached
|
||
3. Add `twozero_td` MCP server to Hermes config (if missing)
|
||
4. Test the MCP connection on port 40404
|
||
5. Report what manual steps remain (drag .tox into TD, enable MCP toggle)
|
||
|
||
### Manual steps (one-time, cannot be automated)
|
||
|
||
1. **Drag `~/Downloads/twozero.tox` into the TD network editor** → click Install
|
||
2. **Enable MCP:** click twozero icon → Settings → mcp → "auto start MCP" → Yes
|
||
3. **Restart Hermes session** to pick up the new MCP server
|
||
|
||
After setup, verify:
|
||
```bash
|
||
nc -z 127.0.0.1 40404 && echo "twozero MCP: READY"
|
||
```
|
||
|
||
## Environment Notes
|
||
|
||
- **Non-Commercial TD** caps resolution at 1280×1280. Use `outputresolution = 'custom'` and set width/height explicitly.
|
||
- **Codecs:** `prores` (preferred on macOS) or `mjpa` as fallback. H.264/H.265/AV1 require a Commercial license.
|
||
- Always call `td_get_par_info` before setting params — names vary by TD version (see CRITICAL RULES #1).
|
||
|
||
## Workflow
|
||
|
||
### Step 0: Discover (before building anything)
|
||
|
||
```
|
||
Call td_get_par_info with op_type for each type you plan to use.
|
||
Call td_get_hints with the topic you're building (e.g. "glsl", "audio reactive", "feedback").
|
||
Call td_get_focus to see where the user is and what's selected.
|
||
Call td_get_network to see what already exists.
|
||
```
|
||
|
||
No temp nodes, no cleanup. This replaces the old discovery dance entirely.
|
||
|
||
### Step 1: Clean + Build
|
||
|
||
**IMPORTANT: Split cleanup and creation into SEPARATE MCP calls.** Destroying and recreating same-named nodes in one `td_execute_python` script causes "Invalid OP object" errors. See pitfalls #11b.
|
||
|
||
Use `td_create_operator` for each node (handles viewport positioning automatically):
|
||
|
||
```
|
||
td_create_operator(type="noiseTOP", parent="/project1", name="bg", parameters={"resolutionw": 1280, "resolutionh": 720})
|
||
td_create_operator(type="levelTOP", parent="/project1", name="brightness")
|
||
td_create_operator(type="nullTOP", parent="/project1", name="out")
|
||
```
|
||
|
||
For bulk creation or wiring, use `td_execute_python`:
|
||
|
||
```python
|
||
# td_execute_python script:
|
||
root = op('/project1')
|
||
nodes = []
|
||
for name, optype in [('bg', noiseTOP), ('fx', levelTOP), ('out', nullTOP)]:
|
||
n = root.create(optype, name)
|
||
nodes.append(n.path)
|
||
# Wire chain
|
||
for i in range(len(nodes)-1):
|
||
op(nodes[i]).outputConnectors[0].connect(op(nodes[i+1]).inputConnectors[0])
|
||
result = {'created': nodes}
|
||
```
|
||
|
||
### Step 2: Set Parameters
|
||
|
||
Prefer the native tool (validates params, won't crash):
|
||
|
||
```
|
||
td_set_operator_pars(path="/project1/bg", parameters={"roughness": 0.6, "monochrome": true})
|
||
```
|
||
|
||
For expressions or modes, use `td_execute_python`:
|
||
|
||
```python
|
||
op('/project1/time_driver').par.colorr.expr = "absTime.seconds % 1000.0"
|
||
```
|
||
|
||
### Step 3: Wire
|
||
|
||
Use `td_execute_python` — no native wire tool exists:
|
||
|
||
```python
|
||
op('/project1/bg').outputConnectors[0].connect(op('/project1/fx').inputConnectors[0])
|
||
```
|
||
|
||
### Step 4: Verify
|
||
|
||
```
|
||
td_get_errors(path="/project1", recursive=true)
|
||
td_get_perf()
|
||
td_get_operator_info(path="/project1/out", detail="full")
|
||
```
|
||
|
||
### Step 5: Display / Capture
|
||
|
||
```
|
||
td_get_screenshot(path="/project1/out")
|
||
```
|
||
|
||
Or open a window via script:
|
||
|
||
```python
|
||
win = op('/project1').create(windowCOMP, 'display')
|
||
win.par.winop = op('/project1/out').path
|
||
win.par.winw = 1280; win.par.winh = 720
|
||
win.par.winopen.pulse()
|
||
```
|
||
|
||
## MCP Tool Quick Reference
|
||
|
||
**Core (use these most):**
|
||
| Tool | What |
|
||
|------|------|
|
||
| `td_execute_python` | Run arbitrary Python in TD. Full API access. |
|
||
| `td_create_operator` | Create node with params + auto-positioning |
|
||
| `td_set_operator_pars` | Set params safely (validates, won't crash) |
|
||
| `td_get_operator_info` | Inspect one node: connections, params, errors |
|
||
| `td_get_operators_info` | Inspect multiple nodes in one call |
|
||
| `td_get_network` | See network structure at a path |
|
||
| `td_get_errors` | Find errors/warnings recursively |
|
||
| `td_get_par_info` | Get param names for an OP type (replaces discovery) |
|
||
| `td_get_hints` | Get patterns/tips before building |
|
||
| `td_get_focus` | What network is open, what's selected |
|
||
|
||
**Read/Write:**
|
||
| Tool | What |
|
||
|------|------|
|
||
| `td_read_dat` | Read DAT text content |
|
||
| `td_write_dat` | Write/patch DAT content |
|
||
| `td_read_chop` | Read CHOP channel values |
|
||
| `td_read_textport` | Read TD console output |
|
||
|
||
**Visual:**
|
||
| Tool | What |
|
||
|------|------|
|
||
| `td_get_screenshot` | Capture one OP viewer to file |
|
||
| `td_get_screenshots` | Capture multiple OPs at once |
|
||
| `td_get_screen_screenshot` | Capture actual screen via TD |
|
||
| `td_navigate_to` | Jump network editor to an OP |
|
||
|
||
**Search:**
|
||
| Tool | What |
|
||
|------|------|
|
||
| `td_find_op` | Find ops by name/type across project |
|
||
| `td_search` | Search code, expressions, string params |
|
||
|
||
**System:**
|
||
| Tool | What |
|
||
|------|------|
|
||
| `td_get_perf` | Performance profiling (FPS, slow ops) |
|
||
| `td_list_instances` | List all running TD instances |
|
||
| `td_get_docs` | In-depth docs on a TD topic |
|
||
| `td_agents_md` | Read/write per-COMP markdown docs |
|
||
| `td_reinit_extension` | Reload extension after code edit |
|
||
| `td_clear_textport` | Clear console before debug session |
|
||
|
||
**Input Automation:**
|
||
| Tool | What |
|
||
|------|------|
|
||
| `td_input_execute` | Send mouse/keyboard to TD |
|
||
| `td_input_status` | Poll input queue status |
|
||
| `td_input_clear` | Stop input automation |
|
||
| `td_op_screen_rect` | Get screen coords of a node |
|
||
| `td_click_screen_point` | Click a point in a screenshot |
|
||
| `td_screen_point_to_global` | Convert screenshot pixel to absolute screen coords |
|
||
|
||
The table above covers the 32 tools used in typical creative workflows. The remaining 4 tools (`td_project_quit`, `td_test_session`, `td_dev_log`, `td_clear_dev_log`) are admin/dev-mode utilities — see `references/mcp-tools.md` for the full 36-tool reference with complete parameter schemas.
|
||
|
||
## Key Implementation Rules
|
||
|
||
**GLSL time:** No `uTDCurrentTime` in GLSL TOP. Use the Values page:
|
||
```python
|
||
# Call td_get_par_info(op_type="glslTOP") first to confirm param names
|
||
td_set_operator_pars(path="/project1/shader", parameters={"value0name": "uTime"})
|
||
# Then set expression via script:
|
||
# op('/project1/shader').par.value0.expr = "absTime.seconds"
|
||
# In GLSL: uniform float uTime;
|
||
```
|
||
|
||
Fallback: Constant TOP in `rgba32float` format (8-bit clamps to 0-1, freezing the shader).
|
||
|
||
**Feedback TOP:** Use `top` parameter reference, not direct input wire. "Not enough sources" resolves after first cook. "Cook dependency loop" warning is expected.
|
||
|
||
**Resolution:** Non-Commercial caps at 1280×1280. Use `outputresolution = 'custom'`.
|
||
|
||
**Large shaders:** Write GLSL to `/tmp/file.glsl`, then use `td_write_dat` or `td_execute_python` to load.
|
||
|
||
**Vertex/Point access (TD 2025.32):** `point.P[0]`, `point.P[1]`, `point.P[2]` — NOT `.x`, `.y`, `.z`.
|
||
|
||
**Extensions:** `ext0object` format is `"op('./datName').module.ClassName(me)"` in CONSTANT mode. After editing extension code with `td_write_dat`, call `td_reinit_extension`.
|
||
|
||
**Script callbacks:** ALWAYS use relative paths via `me.parent()` / `scriptOp.parent()`.
|
||
|
||
**Cleaning nodes:** Always `list(root.children)` before iterating + `child.valid` check.
|
||
|
||
## Recording / Exporting Video
|
||
|
||
```python
|
||
# via td_execute_python:
|
||
root = op('/project1')
|
||
rec = root.create(moviefileoutTOP, 'recorder')
|
||
op('/project1/out').outputConnectors[0].connect(rec.inputConnectors[0])
|
||
rec.par.type = 'movie'
|
||
rec.par.file = '/tmp/output.mov'
|
||
rec.par.videocodec = 'prores' # Apple ProRes — NOT license-restricted on macOS
|
||
rec.par.record = True # start
|
||
# rec.par.record = False # stop (call separately later)
|
||
```
|
||
|
||
H.264/H.265/AV1 need Commercial license. Use `prores` on macOS or `mjpa` as fallback.
|
||
Extract frames: `ffmpeg -i /tmp/output.mov -vframes 120 /tmp/frames/frame_%06d.png`
|
||
|
||
**TOP.save() is useless for animation** — captures same GPU texture every time. Always use MovieFileOut.
|
||
|
||
### Before Recording: Checklist
|
||
|
||
1. **Verify FPS > 0** via `td_get_perf`. If FPS=0 the recording will be empty. See pitfalls #38-39.
|
||
2. **Verify shader output is not black** via `td_get_screenshot`. Black output = shader error or missing input. See pitfalls #8, #40.
|
||
3. **If recording with audio:** cue audio to start first, then delay recording by 3 frames. See pitfalls #19.
|
||
4. **Set output path before starting record** — setting both in the same script can race.
|
||
|
||
## Audio-Reactive GLSL (Proven Recipe)
|
||
|
||
### Correct signal chain (tested April 2026)
|
||
|
||
```
|
||
AudioFileIn CHOP (playmode=sequential)
|
||
→ AudioSpectrum CHOP (FFT=512, outputmenu=setmanually, outlength=256, timeslice=ON)
|
||
→ Math CHOP (gain=10)
|
||
→ CHOP to TOP (dataformat=r, layout=rowscropped)
|
||
→ GLSL TOP input 1 (spectrum texture, 256x2)
|
||
|
||
Constant TOP (rgba32float, time) → GLSL TOP input 0
|
||
GLSL TOP → Null TOP → MovieFileOut
|
||
```
|
||
|
||
### Critical audio-reactive rules (empirically verified)
|
||
|
||
1. **TimeSlice must stay ON** for AudioSpectrum. OFF = processes entire audio file → 24000+ samples → CHOP to TOP overflow.
|
||
2. **Set Output Length manually** to 256 via `outputmenu='setmanually'` and `outlength=256`. Default outputs 22050 samples.
|
||
3. **DO NOT use Lag CHOP for spectrum smoothing.** Lag CHOP operates in timeslice mode and expands 256 samples to 2400+, averaging all values to near-zero (~1e-06). The shader receives no usable data. This was the #1 audio sync failure in testing.
|
||
4. **DO NOT use Filter CHOP either** — same timeslice expansion problem with spectrum data.
|
||
5. **Smoothing belongs in the GLSL shader** if needed, via temporal lerp with a feedback texture: `mix(prevValue, newValue, 0.3)`. This gives frame-perfect sync with zero pipeline latency.
|
||
6. **CHOP to TOP dataformat = 'r'**, layout = 'rowscropped'. Spectrum output is 256x2 (stereo). Sample at y=0.25 for first channel.
|
||
7. **Math gain = 10** (not 5). Raw spectrum values are ~0.19 in bass range. Gain of 10 gives usable ~5.0 for the shader.
|
||
8. **No Resample CHOP needed.** Control output size via AudioSpectrum's `outlength` param directly.
|
||
|
||
### GLSL spectrum sampling
|
||
|
||
```glsl
|
||
// Input 0 = time (1x1 rgba32float), Input 1 = spectrum (256x2)
|
||
float iTime = texture(sTD2DInputs[0], vec2(0.5)).r;
|
||
|
||
// Sample multiple points per band and average for stability:
|
||
// NOTE: y=0.25 for first channel (stereo texture is 256x2, first row center is 0.25)
|
||
float bass = (texture(sTD2DInputs[1], vec2(0.02, 0.25)).r +
|
||
texture(sTD2DInputs[1], vec2(0.05, 0.25)).r) / 2.0;
|
||
float mid = (texture(sTD2DInputs[1], vec2(0.2, 0.25)).r +
|
||
texture(sTD2DInputs[1], vec2(0.35, 0.25)).r) / 2.0;
|
||
float hi = (texture(sTD2DInputs[1], vec2(0.6, 0.25)).r +
|
||
texture(sTD2DInputs[1], vec2(0.8, 0.25)).r) / 2.0;
|
||
```
|
||
|
||
See `references/network-patterns.md` for complete build scripts + shader code.
|
||
|
||
## Operator Quick Reference
|
||
|
||
| Family | Color | Python class / MCP type | Suffix |
|
||
|--------|-------|-------------|--------|
|
||
| TOP | Purple | noiseTOP, glslTOP, compositeTOP, levelTop, blurTOP, textTOP, nullTOP | TOP |
|
||
| CHOP | Green | audiofileinCHOP, audiospectrumCHOP, mathCHOP, lfoCHOP, constantCHOP | CHOP |
|
||
| SOP | Blue | gridSOP, sphereSOP, transformSOP, noiseSOP | SOP |
|
||
| DAT | White | textDAT, tableDAT, scriptDAT, webserverDAT | DAT |
|
||
| MAT | Yellow | phongMAT, pbrMAT, glslMAT, constMAT | MAT |
|
||
| COMP | Gray | geometryCOMP, containerCOMP, cameraCOMP, lightCOMP, windowCOMP | COMP |
|
||
|
||
## Security Notes
|
||
|
||
- MCP runs on localhost only (port 40404). No authentication — any local process can send commands.
|
||
- `td_execute_python` has unrestricted access to the TD Python environment and filesystem as the TD process user.
|
||
- `setup.sh` downloads twozero.tox from the official 404zero.com URL. Verify the download if concerned.
|
||
- The skill never sends data outside localhost. All MCP communication is local.
|
||
|
||
## References
|
||
|
||
| File | What |
|
||
|------|------|
|
||
| `references/pitfalls.md` | Hard-won lessons from real sessions |
|
||
| `references/operators.md` | All operator families with params and use cases |
|
||
| `references/network-patterns.md` | Recipes: audio-reactive, generative, GLSL, instancing |
|
||
| `references/mcp-tools.md` | Full twozero MCP tool parameter schemas |
|
||
| `references/python-api.md` | TD Python: op(), scripting, extensions |
|
||
| `references/troubleshooting.md` | Connection diagnostics, debugging |
|
||
| `references/glsl.md` | GLSL uniforms, built-in functions, shader templates |
|
||
| `references/postfx.md` | Post-FX: bloom, CRT, chromatic aberration, feedback glow |
|
||
| `references/layout-compositor.md` | HUD layout patterns, panel grids, BSP-style layouts |
|
||
| `references/operator-tips.md` | Wireframe rendering, feedback TOP setup |
|
||
| `references/geometry-comp.md` | Geometry COMP: instancing, POP vs SOP, morphing |
|
||
| `references/audio-reactive.md` | Audio band extraction, beat detection, envelope following |
|
||
| `references/animation.md` | LFOs, timers, keyframes, easing, expression-driven motion |
|
||
| `references/midi-osc.md` | MIDI/OSC controllers, TouchOSC, multi-machine sync |
|
||
| `references/particles.md` | POPs and legacy particleSOP — emission, forces, collisions |
|
||
| `references/projection-mapping.md` | Multi-window output, corner pin, mesh warp, edge blending |
|
||
| `references/external-data.md` | HTTP, WebSocket, MQTT, Serial, TCP, webserverDAT |
|
||
| `references/panel-ui.md` | Custom params, panel COMPs, button/slider/field, panelExecuteDAT |
|
||
| `references/replicator.md` | replicatorCOMP — data-driven cloning, layouts, callbacks |
|
||
| `references/dat-scripting.md` | Execute DAT family — chop/dat/parameter/panel/op/executeDAT |
|
||
| `references/3d-scene.md` | Lighting rigs, shadows, IBL/cubemaps, multi-camera, PBR |
|
||
| `scripts/setup.sh` | Automated setup script |
|
||
|
||
---
|
||
|
||
> You're not writing code. You're conducting light.
|